zaterdag 23 juli 2011

Revit Memory Usage Explained

This blog is all about Memory

In computing, memory refers to the state information of a computing system, as it is kept active in some physical structure. The term "memory" is used for the information in physical systems which are fast (i.e. RAM), as a distinction from physical systems which are slow to access (i.e. data storage). By design, the term "memory" refers to temporary state devices, whereas the term "storage" is reserved for permanent data. Advances in storage technology have blurred the distinction a bit —memory kept on what is conventionally a storage system is called "virtual memory".



Colloquially, computer memory refers to the physical devices used to store data or programs (sequences of instructions) on a temporary or permanent basis for use in an electronic digital computer. Computers represent information in binary code, written as sequences of 0s and 1s. Each binary digit (or "bit") may be stored by any physical system that can be in either of two stable states, to represent 0 and 1. Such a system is called bistable. This could be an on-off switch, an electrical capacitor that can store or lose a charge, a magnet with its polarity up or down, or a surface that can have a pit or not. Today, capacitors and transistors, functioning as tiny electrical switches, are used for temporary storage, and either disks or tape with a magnetic coating, or plastic discs with patterns of pits are used for long-term storage.
Computer memory is usually meant to refer to the semiconductor technology that is used to store information

Understand the Symptoms of a Memory and Performance problem, the differences between them, Warning signs, and the error messages you may encounter. Learn the methods and tactics to resolve and test memory usage and performance issues.


A quick video explaining how Revit uses memory, as well as ways to best optimize your system for best performance.


Bron: Autodesk & Microsol Recources
Erik@Reviteer.nl